| Age | Commit message (Expand) | Author | Files | Lines |
|---|---|---|---|---|
| 2021-03-26 | pre cleanup | Patrick | 1 | -3/+3 |
| 2021-03-23 | fix translucency, add gaussian blur to shader | Patrick | 1 | -2/+7 |
| 2021-02-10 | render shadowmap and irradiance | Patrick Schönberger | 1 | -0/+14 |
![]() |
index : subsurface_scattering | |
| Screen Space and Texture Space Subsurface Scattering using C++/GLSL | Git daemon user |
| treesummaryrefslogcommitdiff |
| Age | Commit message (Expand) | Author | Files | Lines |
|---|---|---|---|---|
| 2021-03-26 | pre cleanup | Patrick | 1 | -3/+3 |
| 2021-03-23 | fix translucency, add gaussian blur to shader | Patrick | 1 | -2/+7 |
| 2021-02-10 | render shadowmap and irradiance | Patrick Schönberger | 1 | -0/+14 |