diff options
| author | Patrick Schönberger | 2021-02-02 23:18:31 +0100 |
|---|---|---|
| committer | Patrick Schönberger | 2021-02-02 23:18:31 +0100 |
| commit | 9d10826ccb5d1f8a3821d4d2f4242c401146d12d (patch) | |
| tree | 14e27c325e7da6b63a476bf541b076a7c7e60b58 /shaders/vert.glsl | |
| parent | 7afef4c11451100fa379bba1fe78122428d8d663 (diff) | |
| download | subsurface_scattering-9d10826ccb5d1f8a3821d4d2f4242c401146d12d.tar.gz subsurface_scattering-9d10826ccb5d1f8a3821d4d2f4242c401146d12d.zip | |
render to framebufer
Diffstat (limited to 'shaders/vert.glsl')
| -rw-r--r-- | shaders/vert.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/shaders/vert.glsl b/shaders/vert.glsl index fc3721a..6f48573 100644 --- a/shaders/vert.glsl +++ b/shaders/vert.glsl @@ -15,4 +15,4 @@ void main() gl_Position = projection * view * model * vec4(pos, 1.0);
FragPos = vec3(model * vec4(pos, 1));
Normal = normal;
-}
\ No newline at end of file +}
|
