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authorPatrick Schönberger2021-02-02 23:18:31 +0100
committerPatrick Schönberger2021-02-02 23:18:31 +0100
commit9d10826ccb5d1f8a3821d4d2f4242c401146d12d (patch)
tree14e27c325e7da6b63a476bf541b076a7c7e60b58 /shaders/fbo_vert.glsl
parent7afef4c11451100fa379bba1fe78122428d8d663 (diff)
downloadsubsurface_scattering-9d10826ccb5d1f8a3821d4d2f4242c401146d12d.tar.gz
subsurface_scattering-9d10826ccb5d1f8a3821d4d2f4242c401146d12d.zip
render to framebufer
Diffstat (limited to 'shaders/fbo_vert.glsl')
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1 files changed, 11 insertions, 0 deletions
diff --git a/shaders/fbo_vert.glsl b/shaders/fbo_vert.glsl
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+#version 330 core
+layout (location = 0) in vec2 aPos;
+layout (location = 1) in vec2 aTexCoords;
+
+out vec2 TexCoords;
+
+void main()
+{
+ gl_Position = vec4(aPos.x, aPos.y, 0.0, 1.0);
+ TexCoords = aTexCoords;
+}