From a0fdc6d882a1755d0b0607ba3d9bb55e7f8ac006 Mon Sep 17 00:00:00 2001 From: Patrick Date: Tue, 23 Mar 2021 19:28:28 +0100 Subject: fix translucency, add gaussian blur to shader --- shaders/vert.glsl | 18 ------------------ 1 file changed, 18 deletions(-) delete mode 100644 shaders/vert.glsl (limited to 'shaders/vert.glsl') diff --git a/shaders/vert.glsl b/shaders/vert.glsl deleted file mode 100644 index 6f48573..0000000 --- a/shaders/vert.glsl +++ /dev/null @@ -1,18 +0,0 @@ -#version 330 core - -layout (location = 0) in vec3 pos; -layout (location = 1) in vec3 normal; - -out vec3 FragPos; -out vec3 Normal; - -uniform mat4 model; -uniform mat4 view; -uniform mat4 projection; - -void main() -{ - gl_Position = projection * view * model * vec4(pos, 1.0); - FragPos = vec3(model * vec4(pos, 1)); - Normal = normal; -} -- cgit v1.2.3