From 0a5e8172a6ee0e79c81eec21a9966bea9385b249 Mon Sep 17 00:00:00 2001 From: Patrick Date: Fri, 26 Mar 2021 20:12:25 +0100 Subject: comments TS SSS --- shaders/ts_frag_irradiance.glsl | 47 +++-------------------------------------- 1 file changed, 3 insertions(+), 44 deletions(-) (limited to 'shaders/ts_frag_irradiance.glsl') diff --git a/shaders/ts_frag_irradiance.glsl b/shaders/ts_frag_irradiance.glsl index b9e70ae..37d28f1 100644 --- a/shaders/ts_frag_irradiance.glsl +++ b/shaders/ts_frag_irradiance.glsl @@ -10,52 +10,11 @@ uniform vec3 lightColor; uniform vec3 objectColor; uniform vec3 viewPos; -vec4 blur(sampler2D tex, vec2 uv, vec2 res) { - float Pi = 6.28318530718; // Pi*2 - - // GAUSSIAN BLUR SETTINGS {{{ - float Directions = 16.0; // BLUR DIRECTIONS (Default 16.0 - More is better but slower) - float Quality = 4.0; // BLUR QUALITY (Default 4.0 - More is better but slower) - float Size = 8.0; // BLUR SIZE (Radius) - // GAUSSIAN BLUR SETTINGS }}} - - vec2 Radius = Size/res; - - // Pixel colour - vec4 Color = texture(tex, uv); - - // Blur calculations - for( float d=0.0; d