From 9d10826ccb5d1f8a3821d4d2f4242c401146d12d Mon Sep 17 00:00:00 2001 From: Patrick Schönberger Date: Tue, 2 Feb 2021 23:18:31 +0100 Subject: render to framebufer --- shaders/fbo_frag.glsl | 13 +++++++++++++ 1 file changed, 13 insertions(+) create mode 100644 shaders/fbo_frag.glsl (limited to 'shaders/fbo_frag.glsl') diff --git a/shaders/fbo_frag.glsl b/shaders/fbo_frag.glsl new file mode 100644 index 0000000..cf1fafa --- /dev/null +++ b/shaders/fbo_frag.glsl @@ -0,0 +1,13 @@ +#version 330 core +out vec4 FragColor; + +in vec2 TexCoords; + +uniform sampler2D screenTexture; + +void main() +{ + FragColor = vec4( + texture(screenTexture, TexCoords).rgb, + 1.0); +} -- cgit v1.2.3